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View Full Version : Order and Organization


Yarian
19th March 2006, 10:33 PM
I have been dissapointed every single time we have a large pking trip.

From now I am devising ways to keep organization to max.

No late departures first of all. If the event is 5pm it means at 5pm we leave NO EXCEPTIONS, we are all probably tired of having to wait until 5:10 to leave. I know its beene getting better but now its at its bets.

Secondly we need to have regroup points.

If we ar walking around wereever we see a white dot! if a guy attacks it, back him up
no matter how it ends up we meet were we first saw the guy

if we head to greaters and you lag then meet us in greaters, dont ask "where are you"

also take note of new codes used.

pincer attack on _______ now; means half of the people go to one side and the other go the other way and we attack from two sides


charge: you spread out, pu trun on and charge on 3, if you dont have run then walk and meet us later in the spot we wer chargin too


if you are level 60 and theres a level 40 with full rune and you are in wildey 49 and the leader says dont attack then dont attack! Unless of course he get's close to you :P

I want choobs to say more in this topic later.

Derek
19th March 2006, 10:48 PM
well i agree he culda got to hills if we hadnt of been getting held up, i kno i atkd thta one guy but i wanted to get skulled

Arnaud
20th March 2006, 03:54 AM
Well if we go into the wilf for pking of course a majority of the group won't bother listening to one guy and they'll go after any white dots they see... . :roll: